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    <title>Flat Shading</title>
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<h2 class="pHeading2">
Flat Shading
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<p class="pBody">
A lighting technique that shades each polygon of a 3D object based on where the source of the light is and the angle of the polygon in relation to it. It enables relatively fast rendering of 3D objects, although it can make those objects appear &quot;faceted&quot; as each visible polygon is set to a particular color value, and consequently does not produce as realistic an effect as obtained when using Gouraud shading. 
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