Whats new:


v0.90.3b

- fixed BIG bug under Win9x (last version use "....\000x", not "...\NVidia\Direct3D" or "...\NVidia\OpenGL" keys to writing and reading all D3D and OGL registry values) 
- updated d3dreg.dat and oglreg.dat files

v0.90.1b

- added display adapter info
- added vertical sync. (D3D)
- added full list of Direct3D and OpenGL settings
- improved support for Win9x with 22.80 and lower detonators (not tested and without detection)
- updated D3D anisotropic level
- updated D3D AA settings
- fixed ogl_renderqualityflags bug
- fixed bug with detection settings under Win9x
- fixed W-buffer, 24b-zbuffer, D3D LOD, Fog table and user mipmap settings under Win9x
- fixed bug with detection card name under Win9x with onboard graphic card and nVidia card in one pc.
- some other small fixes

v0.87.7b

-Added Fog table em. (D3D)
-Added Vertical sync. (OGL)
-Added some infos
-Added status in tweaks tab
-Improved Win9x compatibility
-Fixed bug with detection D3D setttings
-Fixed incorrect infos
-Fixed bug with saving own refresh rates
-Changed code to finding nVidia registry path (not tested in Win2k & Win9x)

v0.86.2b

-Added User mipmaps and 24/32b z-buffer options (Direct3D)
-Added Textures color depth and Texture sharpening options (OpenGL)
-Added refresh rate fix (WinXP/2k)
-Added Function for rename graphic card (Win9x)
-Fixed Fast linear mipmap bug (WinXP/2k)
-Fixed bug in loading presets

v0.84.9b

-Added preset manager
-Added 256burst, OGL_TextureLODbias, MipMap detail and W-buffer scale options

v0.82.5b

-Added Win9x support
-Added Windows version detection
-Fixed D3D registry binary bug

v0.80.2b

-Added Direct3D tab
-Fixed OpenGL registry binary bug

v0.72.8b

-Added OpenGL tab
-Added display driver detection

v0.65.1b

-Added english language

v0.64.2b

-Added display orientation support
-Change design

v0.42.3a

-First release
-Full support only winXP/2k