Whats new:

v3.5

- added support for Windows Vista x86 (must be run as administrator)
- added basic support for GeForce 8800
- added "disable" option for AA setting
- updated system monitoring
- updated nvidia profile for Driver cleaner utility
- updated control panel database
- some others small fixes and changes

v3.4

- added support for G71, G72 and G73 series
- added transparency antialiasing controls
- added gama correct antialiasing controls
- added spanish translation (thanks to Gaston Magnere)
- updated performance Wizard
- fixed pair mistakes in polish translation
- fixed bug in Profile editor
- fixed bug in Prerender limit setting
- some others small fixes and changes


v3.3

- added Processes viewer
- added french translation (thanks to Christophe)
- added portuguese translation (thanks to Adriano Cardal)
- added OpenGL aniso optimizations
- added experimental SLI AA support
- added Direct3D FW database
- fixed reset settings function in Profile editor
- fixed function for restoring clock speeds in Profile editor
- some others small fixes and changes
- updated Driver cleaner utility:
	- added backup function
	- updated nvidia profile

v3.2

- added triple buffering option
- added hungarian translation (thanks to Zsolt Sziládi)
- added russian translation (thanks to Chernyshov Andrey)
- added fix for GTA:SA mipmapping problem (two profile files for enabling/disabling fix)
- added fix for Chronicles of Riddick: EfBB shaders problem (two profile files for enabling/disabling fix)
- added Triple buffering key into OpenGL database
- added info about downloaded update pack
- updated Control panel database
- updated Auto Update utility
- updated Driver Cleaner utility
- updated Direct3D info utility
- updated Speed profile utility
- fixed ACTIVATE PROFILE button in Speed Profile utility
- some others small fixes and changes

v3.1

- application renamed to nVHardPage SE
- completely changed User Interface
- removed unused options
- added Speed Profile utility for easy acces to profiles
- added Auto Update utility for easy update from internet
- added OpenGL compatibility options
- added system monitoring
- added support for G70 series
- updated registry editor (added Control Panel keys)
- updated Performance Wizard
- updated resolution settings
- and many more ...

v2.2

- added support for PCI-Express cards
- fixed 16x AF mode
- fixed image sharpening status for 6xxx series GPU
- added new ForceWare Direct3D database
- updated Pixel shader settings for 6xxx series GPU
- updated Vertex shader settings for 6xxx series GPU
- updated Performance wizard
- updated Russian translation
- AGP setting page option is not show if PCI-e card is on board
- some others small fixes and changes

v2.1

- updated image settings for new forceware drivers
- updated italian translation
- updated DirectX version detection
- added new ForceWare Direct3D databases
- added Intellisample trilinear filtering control
- added Intellisample texture compression control  
- added trilinear optimization option
- added aniso mip filter optimization option
- added aniso sample optimization option
- fixed bug when window lost focus
- updated Direct3D info program:
  DirectX 9.0c detection is now corrected 
- some others small fixes and changes

v2.0

- added Serbian and Bosnian languages
- added override function for thermal page properties
- added detailed info about DirectX and nVidia driver files
- added screen menu page control
- added screen resolution page control
- fixed bug in Advanced Performance monitor settings
- fixed bug in Advanced shader settings
- fixed bug in AA and AF override function with some cards
- fixed bug in RESET function for Direct3D and Performance Wizard with new ForceWare drivers
- updated anisotropic filtering settings
- updated skin change
  program restart is now not requied after changing skin
- updated language files
- updated driver cleaner
- updated Direct3D info program
  program now generates simple report text file
- changed texture for Direct3D info program
- some others small fixes and changes


v1.95.2b

- added override function for detection 2D/3D overclocking mode
- added override control for:
	- pixel shader
	- vertex shader
	- multitexturing
	- antialiasing
	- anisotropic filtering
- added support for new ForceWare drivers rel.55
- added force mipmaps control for Direct3D
- added application profile page control
- added new skin
- updated Performance monitor option
- integrated skin selection into main program
- improved Spanish translation
- fixed few bugs in user interface
- some others small fixes and changes 

v1.86.0b

- added refresh function in Multitexturing and Shaders settings tab
- added option for en/disabling Troubleshooting page
- added Direct3D image quality settings
- added TV applet control
- added Performance monitor option
- updated Direct3D Antialiasing modes for ForceWare drivers
- updated detonator driver databases
- updated W-buffer settings
- updated Skin editor
- fixed settings for Thermal page
- fixed digital vibrance level status with ForceWare drivers
- fixed image sharpening status with ForceWare drivers
- some others small fixes and changes

v1.70.0b 

- fixed AA and AF support for ForceWare drivers
- updated overclocking code for FX 5800/5900/Ultra cards
- added multitexturing option for Direct3D
- added spanish language
- added override nView page setting
- added Desktop Overlap and Edge Blending page setting
- added settings for Thermal page:
	- en/disabling Thermal page
 	- en/disabling heat indicator warning
	- en/disabling core temperature in sys. tray area
- updated Direct3D pixel shader settings
- added Direct3D vertex shader settings 
- added Direct3D Z-Occlusion setting
- updated detonator driver databases
- removed power indicator applet
- some others small fixes and changes

v1.52.0b

- added Italian and German language
- added startup clock option
- added detonator driver databases
- added OpenGL image quality settings
- added Advanced control panel settings for:
	-Additional info page
	-Direct3D refresh rate page
	-Control panel skin
	-Rotate angles
	-Overlay control for span mode
- added overlay applet
- added power indicator applet
- added option for reset to defaults settings in Performance wizard
- updated OpenGL Texture LOD settings
- updated OpenGL S3TC Compression settings 
- updated language selection
- updated Performance wizard
- fixed language bug in database viewer
- some others small fixes and changes

v1.31.0b

- added skin editor 
- added two new skins for nVHardPage
- added digital vibrance level status
- added image sharpening status for GeForceFX
- added performance level option for GeForceFX
- added new AA modes for OpenGL
- added restore clock option in Preset manager
- added video bios information in info program
- updated polish, hungarian and french language
- updated Direct3D detonator databases
- updated Direct3D AA modes
- fixed major bug in overclocking code
- fixed bug with disabling pixel shader when using D3D presets
- fixed bug with reseting OpenGL settings
- fixed bug when presets count reach value 26
- fixed performance wizard for GeForceFX 5200/5600
- fixed Performance & Quality tab detection
- fixed incorrect database detection in Preset manager
- updated info status in Performance wizard
- some others small fixes and changes


v1.21.2b

- added Swedish and Hungarian language
- added overclocking option in Preset manager
- added Direct3D registry database files for detonators 40.71 - 42.86
- added support for 4x and 8x anisotropic filtering in adapter info program
- added DirectX9 features option
- added Direct3D Pixel shader option
- updated language selection for user-created language files
- updated Performance Wizard
- fixed detection of new AA modes
- fixed loop error if language file is corrupted 
- some others small fixes and changes

v1.10.6b

- added french, dutch, polish and czech language
- added option for en/disabling performance & quality tab in nVidia control panel
- added Direct3D HW Color Cursor option
- fixed OpenGL 2xAA bug
- fixed Z-buffer compress detection
- fixed overclocking bug if value is higher than 30% of default
- fixed bug in saving presets with det.4x.xx
- fixed OGL_ForceMultiTexture detection (Win9x/Me)
- fixed OGL_EnableSingleBackDepthBuffer detection
- fixed D3D anisotropic filtering with det. 4x.xx
- updated oglreg.dat and d3dreg4.dat files
- updated Performance Wizard
- some others small fixes and changes

v1.01.9b

- added Windows association with nVHardPage preset files
- added performance wizard for easy tweaking (only WinXP/2k)
- added NV30 OpenGL emulation
- added Direct3D texture sharpen option
- added custom presets for Win9x/Me
- updated preset manager (with select application to run after loading preset)
- updated coolbits for 40.41 detonators (enable refreshrate override tab)
- updated D3D and OGL reg files
- fixed Direct3D settings compatibility with Detonators 40.41XP
- fixed driver detection
- fixed write function in LIST OF REG. KEYS
- fixed function to detection actual values in LIST OF REG. KEYS
- some others small fixes and changes
- news in adapter info program:
	- added culling support
	- added fill mode support
	- added depth buffering support
	- added colored lights

v0.97.7b

- added higher-order primitives support emulation
- added alpha fs f/d option
- added option for easy change of screen resolution
- fixed D3D Antialiasing settings and detection
- fixed OpenGL Antialiasing settings and detection
- added support for 2 nV cards in system
- updated preset manager
- updated OpenGL anisotropic filtering option
- some others small fixes and changes
- news in adapter info program:
	- added object LOD support
	- updated caps info

v0.92.9b

- compatible with 29.60 winXP detonators
- added overclocking tab
- added functions for deleting (all) D3D and OGL reg. values
- added detection settings for 22.80 and lower det. under Win9x/Me
- updated D3D Texture LOD setting
- updated oglreg.dat file
- fixed OGL AA setting
- fixed D3D LOD detection under Win9x
- fixed bug in "ALL OpenGL SETTINGS" under Win9x
- some others small fixes and changes
- updates in INFO program:
	- added mipmapping support
	- added multitexturing support
	- added point, bilinear and anisotropic filtering support
	- added device, raster, textures and texture filtering caps

v0.90.3b

- fixed BIG bug under Win9x (last version use "....\000x", not "...\NVidia\Direct3D" or "...\NVidia\OpenGL" keys to writing and reading all D3D and OGL registry values) 
- updated d3dreg.dat and oglreg.dat files

v0.90.1b

- added display adapter info
- added vertical sync. (D3D)
- added full list of Direct3D and OpenGL settings
- improved support for Win9x with 22.80 and lower detonators (not tested and without detection)
- updated D3D anisotropic level
- updated D3D AA settings
- fixed ogl_renderqualityflags bug
- fixed bug with detection settings under Win9x
- fixed W-buffer, 24b-zbuffer, D3D LOD, Fog table and user mipmap settings under Win9x
- fixed bug with detection card name under Win9x with onboard graphic card and nVidia card in one pc.
- some other small fixes

v0.87.7b

-Added Fog table em. (D3D)
-Added Vertical sync. (OGL)
-Added some infos
-Added status in tweaks tab
-Improved Win9x compatibility
-Fixed bug with detection D3D setttings
-Fixed incorrect infos
-Fixed bug with saving own refresh rates
-Changed code to finding nVidia registry path (not tested in Win2k & Win9x)

v0.86.2b

-Added User mipmaps and 24/32b z-buffer options (Direct3D)
-Added Textures color depth and Texture sharpening options (OpenGL)
-Added refresh rate fix (WinXP/2k)
-Added Function for rename graphic card (Win9x)
-Fixed Fast linear mipmap bug (WinXP/2k)
-Fixed bug in loading presets

v0.84.9b

-Added preset manager
-Added 256burst, OGL_TextureLODbias, MipMap detail and W-buffer scale options

v0.82.5b

-Added Win9x support
-Added Windows version detection
-Fixed D3D registry binary bug

v0.80.2b

-Added Direct3D tab
-Fixed OpenGL registry binary bug

v0.72.8b

-Added OpenGL tab
-Added display driver detection

v0.65.1b

-Added english language

v0.64.2b

-Added display orientation support
-Change design

v0.42.3a

-First release
